Weekly Tasks
Weekly Tasks are part of the Task Board system and provide long-term challenges that reset every week.
They are designed to complement Bounty Tasks by offering a broader progression system and additional rewards.
How It Works
Each week, players receive a set of tasks that include:
Kill Tasks β Hunt and defeat specific creatures
Delivery Tasks β Collect and deliver certain items
Every Monday (server save), a new set of Weekly Tasks is assigned to each character. (Tibia Wiki)
Task Amount
Default:
6 Kill Tasks
6 Delivery Tasks
With permanent expansion (Bought for 1000 Rivalia Coins):
9 Kill Tasks
9 Delivery Tasks (Tibia Wiki)
Rewards
Weekly Tasks provide two types of rewards:
Immediate Rewards
Experience gained upon completing each task
Weekly Rewards (End of the Week)
Hunting Task Points
The more tasks you complete during the week, the higher your total rewards.
Hunting Task Points
Hunting Task Points are the main currency earned from Weekly Tasks.
They can be used to:
Purchase outfits and addons
Unlock cosmetic rewards
Buy items from the Hunting Task Shop
Task Difficulty
Weekly Tasks are divided into difficulty tiers:
Beginner
Adept
Expert
Master
Difficulty is based on creature strength and bestiary difficulty, not directly on player level.
Summary
Weekly Tasks reset every Monday
Include both Kill and Delivery missions
Completing tasks grants Experience immediately
At the end of the week, you receive Hunting Task Points
Points can be used to buy outfits, addons, and other rewards
If you want, I can merge both Bounty + Weekly Tasks into a single clean page for your GitBook so it looks like a complete system guide.
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