Weekly Tasks

Weekly Tasks are part of the Task Board system and provide long-term challenges that reset every week.

They are designed to complement Bounty Tasks by offering a broader progression system and additional rewards.


How It Works

Each week, players receive a set of tasks that include:

  • Kill Tasks – Hunt and defeat specific creatures

  • Delivery Tasks – Collect and deliver certain items

Every Monday (server save), a new set of Weekly Tasks is assigned to each character. (Tibia Wikiarrow-up-right)

Task Amount

  • Default:

    • 6 Kill Tasks

    • 6 Delivery Tasks

  • With permanent expansion (Bought for 1000 Rivalia Coins):


Rewards

Weekly Tasks provide two types of rewards:

Immediate Rewards

  • Experience gained upon completing each task

Weekly Rewards (End of the Week)

  • Hunting Task Points

The more tasks you complete during the week, the higher your total rewards.


Hunting Task Points

Hunting Task Points are the main currency earned from Weekly Tasks.

They can be used to:

  • Purchase outfits and addons

  • Unlock cosmetic rewards

  • Buy items from the Hunting Task Shop


Task Difficulty

Weekly Tasks are divided into difficulty tiers:

  • Beginner

  • Adept

  • Expert

  • Master

Difficulty is based on creature strength and bestiary difficulty, not directly on player level.


Summary

  • Weekly Tasks reset every Monday

  • Include both Kill and Delivery missions

  • Completing tasks grants Experience immediately

  • At the end of the week, you receive Hunting Task Points

  • Points can be used to buy outfits, addons, and other rewards


If you want, I can merge both Bounty + Weekly Tasks into a single clean page for your GitBook so it looks like a complete system guide.

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