Random Item Attributes
Last updated
Last updated
The item enhancement system allows players to augment weapons and equipment by applying various attributes that increase their effectiveness in different areas such as damage output, defense, and special effects. These attributes add uniqueness to items and provide significant gameplay improvement. These attributes are chosen randomly when dropped by any monster or upgraded by any player, each item has different attribute tiers, each tier means how many attributes a piece of equipment or weapon can handle.
Common
Can hold 1 attribute.
Rare
Can hold 2 attributes.
Epic
Can hold 3 attributes.
Legendary
Can hold 4 attributes.
Brutal
Can hold 5 attributes.
When items are upgraded, the attributes assigned are entirely random, ensuring every item has a unique set of enhancements. This randomness introduces variability in gameplay, allowing for a myriad of powerful and distinct item configurations.
Upgrades are performed using special crystals known as Enchanted Scarlite Crystals. These crystals come in three sizes, each corresponding to a different upgrade tier:
This crystals work better on items of Tier 1 and Tier 2
This crystals work better on items of Tier 3 and Tier 4
This crystals work better on items of Tier 5
The regular stones are mysteriously tied to elite monsters, each type of crystal dropping more frequently from its corresponding elite tier. While their origins remain unknown, these enchanted stones seem to resonate with the power of these formidable foes.
Once collected, these crystals can be traded in Kazordoon with a specialized NPC in exchange for Enchanted Crystals, making them not only useful for upgrades but also valuable for commerce.
Attack
Increases the attack of the weapon.
Defense
Increases the defense of any equipment or shield
Armor
Increases the armor of any equipment.
Hit Chance
Increases % hit chance of any ranged weapon.
Attack Speed
Increases the attack spead of any weapon.
Element Resistance
Resistance to all elements in game.
Physical Resistance
Resistance to physical attacks.
Energy Resistance
Resistance to energy attacks.
Fire Resistance
Resistance to fire attacks.
Earth Resistance
Resistance to earth attacks.
Death Resistance
Resistance to death attacks.
Ice Resistance
Resistance to ice attacks.
Holy Resistance
Resistance to holy attacks.
Magic Level
Increases magic level skill.
Max Health
Increases maximum health pool.
Max Mana
Increases maximum mana pool.
Melee Skills
Increases all melee skills.
Sword Skill
Increases sword skill.
Axe Skill
Increases axe skill.
Club Skill
Increases club skill.
Distance Skill
Increases distance skill.
Shielding Skill
Increases shielding skill.
Speed
Increases the speed of the player.
Element Increments
Increases elemental damage
Critical Hit Chance
Increases % hit chance of triggering critical attacks.
Critical Hit Amount
Increases % hit amount of critical attacks.
Mana Leech Chance
Increases % hit chance of triggering mana leech attacks.
Mana Leech Amount
Increases % hit amount of mana leech.
Life Leech Chance
Increases % hit chance of triggering life leech attacks.
Life Leech Amount
Increases $ hit amount of life leech attacks.
Mana Regeneration
Increases mana regeneration per X amount for X amount of seconds.
Health Regeneration
Increases health regeneration per X amount for X amount of seconds.
Dodge
% chance of dodging the creatures attacks.
Vitality
% chance of increasing maximum health by 15% for 60 seconds.
Reflect
% chance of reflecting any creature attack by 3%.
Double Shot
% chance of triggering a second attack with a random elemental attack for the same damage dealt.
Sharpshooter
% chance of increasing your distance skill by 10% for 10 seconds.
Rooting
% chance of paralyzing any creature you attack.
Explode
% chance of a creature exploding upon death and damaging all nearby creatures.
Rebirth
% chance of increasing maximum health pool.
Remp
% chance of increasing 10% of maximum mana pool.
Block
% chance of blocking any creature's attack with any equipment or shield.
Parry
% chance of parrying (blocking) any creature's attack with any weapon.
Berserk
% chance of increasing player's speed by 30% for 10 seconds.
Frenzy
% chance of increasing player's skills by 10 for 10 seconds.
Vampire Drain
% chance of draining any creatures health by 3% of the damage taken.
Chain Attack
% chance of triggering a chain attack damagin all nearby players around the creature.
Small Scarlite Crystal
Small Enchanted Scarlite Crystal
Scarlite Crystal
Enchanted Scarlite Crystal
Large Scarlite Crystal
Large Enchanted Scarlite Crystal